Title music & gameplay peepers for OBEY.



Description

We've all played games where you command AI or send commands to team mates. In OBEY you are instead positioned to command your enemies (human opponents) - and to be commanded by them. Players are always free to obey/disobey, it is up to them to deal with the consequences of their actions in the game. OBEY is a unique multiplayer action game where winning means bribing and coercing your opponents into helping you win, and making themselves lose. To win, a player must make the most money by the end of the round. To make the most money, you have to take command of the giant robot by walking into a door at the base of the robot. The player in the robot can easily kill any player he sees trying to approach (IF he sees them). However, the game is dominated by the players who learn that it is not always in their interest to simply kill the approaching players but instead coerce opponents to do their bidding... and that's where the game gets interesting!








2024 / Chicago, IL


joel [at] joelcorelitz [dot] comstudio312-436-2161
Joel Corelitz

believes technology has a soul and music & sound design are part of the same thing. He creates emotional, design driven scores by fusing music and sound design into a unified audio experience centered around texture and mood.

He also runs Waveplant, an audio consulting agency focused on immersive audio and sonic branding. More ︎︎︎